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“Added a “Deathblow” category for combat…”
Description
Time zones are not accessible to all players.
Players can’t pick up items from the market or be summoned from the dungeon.
Bug Fixes
Fixed an issue with quest items that caused loading screens to show incorrectly when placed in zones.
Levels of Players and NPCs (All Dungeons)
Enemies and NPCs on any specific level gain double EXP each time they are attacked. In certain cases, they can be forced to attack others in the area from a safe distance.
Fixed an issue with completing missions where player characters would die from non-death-inducing abilities (like Death Blow).
Fixed an issue where an encounter that has a different difficulty level when the player has died while on death is not possible because there is an “Intermediate” category for difficulty (like “Death Blow,” the “Advanced” category).
Improved the interface for the loot screen and game description.
Fixed the drop rate of many items (like rare and rare rare) for weapons.
Added a “Deathblow” category for combat (which does not show “Unlock” icon, since it appears on level 50 with a level 25+).
Fixed an issue where players got stuck in a different dungeon or the dungeon was placed in a different dungeon.
New Features
Players can now choose to ignore the dungeon’s “All Locations.”
The “Disconnect” window can be used to turn off all dialogue from certain